SVRG Dot.Kamikazes fall to Port City, 98-90


Posted on October 25th, by demonic in Roller Derby, SVRG Bouts. 1 Comment

The Dot.Kamikazes put up a good fight at Port City last night, but came up just a few points short of victory. Unfortunately, I couldn't make the bout and I didn't have an onsite reporter for details. Here's what I could glean from the post-bout chatter:

SVRG came into the bout with a bit of a disadvantage as the Dot.Kamikazes were down 2 of their jammers: Terribelle Demise was injured and Pia Mess had a last minute emergency. Thus, SVRG was without one of their strengths, a deep jammer bench. Given that the floor is particularly slippery, this meant an addtional challenge for the SVRG jammers, as they were also working hard all night to keep their speed while remaining upright. Port City demonstrated their hard hitting and solid jamming throughout the night, and the teams traded off advantage throughout the first half. At the end, SVRG had a slight lead, 53-51. Both teams rolled into in the second half ready to battle, but the Dot.Kamikazes gradually lost their wind, and Port City stayed strong and inched ahead, winning the bout by an 8-point margin.

If any attendees have details, please feel free to elaborate in the comments!





One Response to “SVRG Dot.Kamikazes fall to Port City, 98-90”

  1. Arcady says:

    My very brief recap: SVRG got off to something of a slow start in the first 15 minutes or so, looking like they weren't very confident on the slippery floor. But then they got the hang of it, and a 19 point jam by Dollface nearly evened the score, and it was a pretty close match from that point on. SVRG had a 51-53 lead at halftime. From then on, it was a game of SVRG's strategy against Port City's brute force and powerful jammers, with Port City ending up on top.

    On the whole, even though SVRG didn't win, I think it was a pretty good game. Port City are very competent opponents, and their floor definitely gave them a bit of an advantage. But SVRG demonstrated some fancy strategy, and seemed like they had better control of pack speed. It just wasn't their day.

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